proof-of-people · stellar
Collect people,
not points.
Someone you trust vouches for you — and it becomes a star in your constellation. The more people back you, the brighter you shine.
no_seed_phrase/fees_sponsored/live_on_stellar
CONTRACTS
0
Soroban, on-chain
XP_TRACKS
0
clout vs cashable
STAKE_WIN
0d
vouch window
How it works
[ 01 — 03 ]Vouch
Pick someone you trust, add one line — why. You light a star for them.
Claim
They open your link, connect in a tap, and claim their half. Two halves become one card.
Constellation
Every vouch adds a star. Your profile grows with the people who back you.
Names humans, not tasks
Every card is one person and one moment — never a faceless badge or a points counter. Your reputation has a face.
Honest by design
Daily caps, first-pair-only, and a separate cashable track keep it real — not farmable.
Spendable recognition
Earned reputation unlocks real USDC — backed, capped, gated.
Yours, on-chain — readable by any app
Your constellation lives on Stellar. The reputation primitive can be read by any app in one call.
The most-connected
see_the_night_sky →Reputation other apps can read.
One call returns a wallet's score. Build allowlists, gates, and trust signals on a primitive that's on-chain and open.
read_the_docs →import {
Account,
Address,
Contract,
Keypair,
Networks,
TransactionBuilder,
rpc,
scValToNative,
} from '@stellar/stellar-sdk';
const server = new rpc.Server('https://soroban-testnet.stellar.org');
const contractId = 'CBP34OU4D2RN22PVGH5G5EN4HDWHAD5I7VCOLPPB4RD6NMKBJMXY6KT5'; // reputation contract (testnet)
const address = 'GDIS5BDXSI2DDJNTKRZPI6MNB5XCLMN4Z6PPRPM4RQLZ3PSQ2YTERLFA';
// A read-only view is simulated: nothing is signed or paid, so any well-formed
// source account works.
async function read(method) {
const source = new Account(Keypair.random().publicKey(), '0');
const tx = new TransactionBuilder(source, { fee: '100', networkPassphrase: Networks.TESTNET })
.addOperation(new Contract(contractId).call(method, new Address(address).toScVal()))
.setTimeout(30)
.build();
const sim = await server.simulateTransaction(tx);
if (rpc.Api.isSimulationError(sim)) throw new Error(sim.error);
return scValToNative(sim.result.retval);
}
const social = await read('get_score'); // Social XP: from vouches, never cashable
const earned = await read('get_earned'); // Earned XP: from verified quests, the USDC-eligible track
console.log({ social, earned }); // u64 decodes to BigInt, e.g. { social: 15n, earned: 0n }// your_turn


